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White Elements



Attack Elements
GRID LEVEL
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
ELEMENT
PhotonRay
Meteorite
PhotonBeam
MeteorShower
HolyLight
UltraNova
*Unicorn
*Saints
ALLOCATION
1±7
2±6
3±5
4±4
5±3
6±2
7±1
8
DESCRIPTION
Shoots a bright laser beam at your opponent
(single enemy)

Drops a comet down on an unsuspecting foe's head
(single enemy)

Bombards enemy with an extra-powerful laser
(single enemy)

Hurls several large meteroids at foes
(all enemies)

Casts a holy circle (annihilates undead)
(all enemies)

Causes an explosion of high-density energy
(all enemies)
(character must be innate white)

Holy horse's prayer raises defense and magic defense
(all allies)
(character must be innate white)

Army of angels attacks foes and heals party
(all allies and enemies)
(character must be innate white)

Healing Elements
GRID LEVEL
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
ELEMENT
Revive
RecoverAll
FullRevival
HolyHealing
ALLOCATION
1±7
3±5
5±3
6±2
DESCRIPTION
Recovers friend from incapacitated status
(single ally)

Restores HP (medium)
(all allies)

Recovers incapacitated status and heals all HP
(single ally)
(character must be innate white)
Restores all HP and removes status effects
(all allies)
(character must be innate white)

Supplemental Elements
GRID LEVEL
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
ELEMENT
WhiteOut
Panacea
Purify
ALLOCATION
2
4
4±4
DESCRIPTION
Removes white status effects
(consumable)
(single ally)

Removes all status effects
(consumable)
(single ally)


Removes all status effects
(single ally)

Other Elements
GRID LEVEL
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
ELEMENT
TurnWhite
AntiBlack
StrongMinded
WeakMinded
TrapHolyLight
Magnify
MagNegate
TrapUltraNova
Trap*Unicorn
ALLOCATION
1±7
3±5
4±4
4±4
5
6±2
6±2
6
7
DESCRIPTION
Turn foe's attributes/ally's attacks white
(single ally/enemy)

Temporarily seals black elements
(single enemy)
(character must be innate white)

Temporarily increases your magical defense
(single ally)


Temporarily decreases foe's magical defense
(single enemy)

Set trap to catch HolyLight element
(consumable)
(all enemies)
Temporarily increases element damage by 1.5
(all allies and enemies)


Temporarily nullifies foe's magic attacks
(single ally)
(character must be innate white)


Set trap to catch UltraNova element
(consumable)
(all enemies)
Set trap to catch *Unicorn element
(consumable)
(all enemies)


Elements page





background from Angel Moxie, c. Dan Hess and Venis Productions.