Attack Elements |
GRID LEVEL |
LEVEL 1 |
LEVEL 2 |
LEVEL 3 |
LEVEL 4 |
LEVEL 5 |
LEVEL 6 |
LEVEL 7 |
LEVEL 8 |
ELEMENT |
Bushwhacker |
AeroSaucer |
Bushbasher |
AeroBlaster |
Carnivore |
Tornado |
*Sonja |
*Genie |
ALLOCATION |
1±7 |
2±6 |
3±5 |
4±4 |
5±3 |
6±2 |
7±1 |
8 |
DESCRIPTION |
Slices foe with a cloud of whirling leaves (single enemy)
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Throws blades of razor-sharp air to slice foe (single enemy)
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Encases foe in a cage of thorny brambles (single enemy)
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Shoots a sonic blast at your foe (single enemy)
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A humongous Venus Flytrap devours foes (all enemies)
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Causes a cyclone that batters foes to bits (all enemies) (character must be innate green)
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Summons a forest dryad to sprinkle poison dust (all enemies) (character must be innate green)
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A wind djinn blows your foes away with a twister (all enemies) (character must be innate green)
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Healing Elements |
GRID LEVEL |
LEVEL 1 |
LEVEL 2 |
LEVEL 3 |
LEVEL 4 |
LEVEL 5 |
LEVEL 6 |
LEVEL 7 |
LEVEL 8 |
ELEMENT |
|
Heal |
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HealAll |
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HealPlus |
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|
ALLOCATION |
|
2±6 |
|
4±4 |
|
6±2 |
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DESCRIPTION |
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Restores HP (small) (single foe/ally)
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Restores HP (medium) (all allies)
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Restores HP (large) (single foe/ally) (character must be green-innate)
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Supplemental Elements |
GRID LEVEL |
LEVEL 1 |
LEVEL 2 |
LEVEL 3 |
LEVEL 4 |
LEVEL 5 |
LEVEL 6 |
LEVEL 7 |
LEVEL 8 |
ELEMENT |
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Antidote |
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|
|
|
|
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ALLOCATION |
|
2 |
|
|
|
|
|
|
DESCRIPTION |
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Heals poison and green status effects (consumable) (single ally)
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Other Elements |
GRID LEVEL |
LEVEL 1 |
LEVEL 2 |
LEVEL 3 |
LEVEL 4 |
LEVEL 5 |
LEVEL 6 |
LEVEL 7 |
LEVEL 8 |
ELEMENT |
TurnGreen |
|
AntiYellow |
EagleEye BatEye |
GreenField TrapCarnivore |
InfoScope TrapTornado |
Trap*Sonja |
|
ALLOCATION |
1±7 |
|
3±5 |
4±4 4±4 |
5±3 5 |
6±2 6 |
7 |
|
DESCRIPTION |
Turn foe's attributes/ally's attacks green (single ally/enemy)
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Temporarily seals yellow elements (single enemy) (character must be innate green)
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Temporarily increases your attack Hit% (single ally)
Temporarily decreases foe's attack Hit% (single enemy)
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Colors all field attributes green
Set trap to catch Carnivore element (consumable) (all enemies) |
Detects your opponents HP data (single enemy) (character must be innate green)
Set trap to catch Tornado element (consumable) (all enemies) |
Set trap to catch *Sonja element (consumable) (all enemies) |
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