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Red Elements



Attack Elements
GRID LEVEL
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
ELEMENT
Fireball
MagmaBomb
FirePillar
MagmaBurst
Inferno
Volcano
*RedWolf
*Salamander
ALLOCATION
1±7
2±6
3±5
4±4
5±3
6±2
7±1
8
DESCRIPTION
Hurls spheres of flames at enemy
(single enemy)

Launches a volley of fireballs at foe
(all enemies)

Burns enemy in a pillar of flames
(single enemy)

Makes lava gush out from beneath foe
(single enemy)

Heats air to a burning-hot temperature
(all enemies)

Induces an enormous volcanic eruption
(all enemies)
(character must be innate red)

Summons a fire wolf to create a sea of flames
(all enemies)
(character must be innate red)

Use salamander's breathe to incinerate foes
(all enemies)
(character must be innate red)

Healing Elements
GRID LEVEL
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
ELEMENT
Tablet
ALLOCATION
1
DESCRIPTION
Restores HP (small)
(consumable)
(single foe/ally)

Supplemental Elements
GRID LEVEL
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
ELEMENT
Ointment
Recharge
ALLOCATION
2
6
DESCRIPTION
Heals burns and red status effects
(consumable)
(single ally)

Recovers a used Element for re-use
(consumable)
(single ally)

Other Elements
GRID LEVEL
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
ELEMENT
TurnRed
AntiBlue
Strengthen
Weaken
RedField
TrapInferno
Ninety-Nine
TrapVolcano
Trap*RedWolf
ALLOCATION
1±7
3±5
4±4
4±4
5±3
5
6±2
6
7
DESCRIPTION
Turn foe's attributes/ally's attacks red
(single ally/enemy)

Temporarily seals blue elements
(single enemy)
(character must be innate red)

Temporarily increases your attack power
(single ally)


Temporarily decreases foe's attack power
(single enemy)

Colors all field attributes red


Set trap to catch Inferno element
(consumable)
(all enemies)
Temporarily keeps Hit% at 99%
(single ally)
(character must be innate red)


Set trap to catch Volcano element
(consumable)
(all enemies)
Set trap to catch *RedWolf element
(consumable)
(all enemies)


Elements page