| Attack Elements |
| GRID LEVEL |
LEVEL 1 |
LEVEL 2 |
LEVEL 3 |
LEVEL 4 |
LEVEL 5 |
LEVEL 6 |
LEVEL 7 |
LEVEL 8 |
| ELEMENT |
Uplift |
ElectroJolt |
Upheaval |
ElectroBolt |
Earthquake |
ThundaStorm |
*Golem |
*ThundaSnake |
| ALLOCATION |
1±7 |
2±6 |
3±5 |
4±4 |
5±3 |
6±2 |
7±1 |
8 |
| DESCRIPTION |
Cuts out and drops a block of stone on foe (single enemy)
 |
Shocks foe with an electrical discharge (single enemy)
 |
Spears foe with shards of shattered earth (single enemy)
 |
Hurls a lightning bolt down on your opponent (single enemy)
 |
Crushes foes beneath giant stone pillars (all enemies)
 |
Causes a series of thunderbolts to occur (all enemies) (character must be innate yellow)
 |
Summons an earth giant to stomp on your foes (all enemies) (character must be innate yellow)
 |
An electric serpent zaps anything in its path (all enemies) (character must be innate yellow)
 |
| Healing Elements |
| GRID LEVEL |
LEVEL 1 |
LEVEL 2 |
LEVEL 3 |
LEVEL 4 |
LEVEL 5 |
LEVEL 6 |
LEVEL 7 |
LEVEL 8 |
| ELEMENT |
|
|
Capsule |
|
|
|
|
|
| ALLOCATION |
|
|
3 |
|
|
|
|
|
| DESCRIPTION |
|
|
Restores HP (medium) (consumable) (single foe/ally)
 |
|
|
|
|
|
| Supplemental Elements |
| GRID LEVEL |
LEVEL 1 |
LEVEL 2 |
LEVEL 3 |
LEVEL 4 |
LEVEL 5 |
LEVEL 6 |
LEVEL 7 |
LEVEL 8 |
| ELEMENT |
|
Brace |
|
|
|
|
|
|
| ALLOCATION |
|
2 |
|
|
|
|
|
|
| DESCRIPTION |
|
Heals sprains and yellow status effects (consumable) (single ally)
 |
|
|
|
|
|
|
| Other Elements |
| GRID LEVEL |
LEVEL 1 |
LEVEL 2 |
LEVEL 3 |
LEVEL 4 |
LEVEL 5 |
LEVEL 6 |
LEVEL 7 |
LEVEL 8 |
| ELEMENT |
TurnYellow |
|
AntiGreen |
HiRes LoRes |
YellowField TrapEarthquake |
PhysNegate TrapThundaStorm |
Trap*Golem |
|
| ALLOCATION |
1±7 |
|
3±5 |
4±4 4±4 |
5±3 5 |
6±2 6 |
7 |
|
| DESCRIPTION |
Turn foe's attributes/ally's attacks yellow (single ally/enemy)
 |
|
Temporarily seals green elements (single enemy) (character must be innate yellow)
 |
Temporarily increases your defense (single ally)

Temporarily decreases foe's defense (single enemy)
 |
Colors all field attributes yellow

Set trap to catch Earthquake element (consumable) (all enemies) |
Temporarily nullifies foe's physical attacks (single ally) (character must be innate yellow)
Set trap to catch ThundaStorm element (consumable) (all enemies) |
Set trap to catch *Golem element (consumable) (all enemies) |
|