[How to Play]
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[Items]
[Transformation Menu]
[Cless' Classes and Status Screen Stars]
[Combo Command Combos]
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Keep . : Shades of Silence : . free!





Return to Midgard and enter the castle. You regain control of Cless inside of a room, but you can't leave yet. Just walk around, or whatever. Spiky-boy (a.k.a., Lyzen) comes in with Edward. After some mutiny from Arche (I should smack her silly), you regain control again. Exit, and go right and up to find out that Lyzen's been talking with Dhaos... Hmmm...

Lyzen leads the way out. You get to talk to the King now. Yay. You regain control in the basement. OK! Time for exploring! Talk to the people for some info, then go upstairs. North of you is the armoury, but unfortunately you can't get a new weapon here... awww... Leave the castle for more mutiny. And Arche wants to see "daddy." Jeeze! Somebody set her on fire, please! Well, at least you get some insight into elven behaviour... You are then taken back to Midgard.

Something's wrong! Quick, to the Castle! Jestorna, you must die! ... Well, looks like he's no longer Edward, either...

Back inside the castle, it's time to prepare for war! Later, Klarth stays behind for another conference, so go into town and buy stuff (GET ORANGE GUMMIES!!) (and a Flare Bottle or two). Stay at the Inn (left of the Pharmacy). In the morning, return to the meeting room where the conference is just finishing up. Hey look, the MysTek cannon! Aaaaahhh, look at all the icky dead people. Ah, the ol' coming to arms... Anyway! On with the battle!




Lyzen tells you that the King will reward you on a job well done (in other words, you'll get more money if you get there faster). *yawn* just follow the directions, k? Also, I've finally made a map for this place, cause y'all wanted one. Ignore everything but the red line route for now (and if you're colour-blind, I'm sorry. At least I kept the text-only directions in the next paragraph or two!).

Talk to the dude in front of you to get a bunch of stuff for free! (the guy on the left of Lyzen) Save at the SP (top-right), and go right. ---------> that way. :oD OK, first things first. I'd like to note that real-time doesn't count for this section. So basically you could leave Cless standing in one place while you go to Hawaii for a week and, barring an enemy bumping into him and killing him, by the time you got back you'd still be on the same "day" on the plains in the game. Soooo... use this to your advantage! Stand in one place, and let the enemies come to you! Lots of EXP, and you can still get to the end on the first day.

Alright, from here go east, north, southeast, northeast, north, southeast, east, north, north, north, east, north, west, north, north, and north to another SP. Heal and save your game, then go right. Make sure Klarth and Arche have Luna and Ray on automatic. If you get there on the 5th day, the other guys have gotten there first and have been beaten. And yeah, you still have to fight. If you get there on day 10 ( ^O__o^;; ), then the boss has already been defeated. If you're really that slow, then skip the battle and go to the next paragraph. I always get there on the first day ^>__<^


Boss: Ishrantu, Drake (2)
HP: Ishrantu: 5,000, Drake: 1,500
TP: Ishrantu: 100, Drake: 0
Attacks: Thunder Blade, multiple fireballs
Weakness: Drake: Fire, Thunder

Equip either Klarth or Arche with a Mystical Rune (or both, if you have two), and have Cless use Lion Lunge or Bolt Crash to eliminate the Drakes. After the Drakes are gone, have Cless use Tiger Teeth on Ishrantu.

After the fight, Dhaos' army retreats, and you end up back in Midgard. Go to the Inn and rest for free, then enter the Castle. If you got to Ishrantu before the 10th day, you get 10,000g. If not, then you get nothing, and... and the enemy's attacking! Again!

Before you leave, go talk to the four people in the bottom-left corner. They'll sell you stuff. Do I have to repeat "buy orange gummies"?? Buy out everything in the Pharmacy, actually. You might want to give Arche some good equipment... *hint hint* *Tip: If you have Heavy Stones equipped and are wondering why you can't de-equip them, sell off a bunch of them to one of the four people. Now you can de-equip the ones you don't want (which would be all of them, because you won't be needing them for this next bit).

Leave the Castle... and Cless is hearing voices again! I swear, too much stress. Ack! He's a magician now?? And Mint collapses. HELP, THE UNIVERSE ATE CLESS! ^.__.^

Go up from where you are (don't use the teleporter), and the Valkyrie wants the damned Gungir back (you know, that stupid weapon you shouldn't still be using at this point).

Back in Midgard, Lyzen gets ready to fire the MysTek cannon... and now you know what's been eating up all the Mana. Bah, stupid Lyzen. Stupid cannon. Stupid... HAHAHA, it blew up! :oD

Klarth says: If only Cless were here...
Cless: *appears out of nowhere* You rang?

Take to the skies! Alright, you're not gonna like this one bit, I can tell you that RIGHT now. Not only do you NOT have Klarth OR Mint with you, but you can't use any of CLESS' techs, either! ... ... ... well damn.

Magic doesn't work on the Charons, so... yeah. And be sure to watch your party members' HP, and don't be stingy with those gummies! To cause more damage, go to the far end of the screen and jump at the enemies. If you use a Medicine Bottle it reduces your attack power, so use a Flare Bottle right afterwards (and now you know why I told you to buy some).


Boss: Ishrantu, Demon (2), Charon
HP: Ishrantu: 5,000, Demon: 1,500, Charon: 2,000
TP: Ishrantu: 100, Demon: 0, Charon: 60
Attacks: Fire Storm, ThunderBlade

Use Flare Bottles on Cless, and have Arche use Ray and ThunderBlade. Get rid of the Demons first, then go after Ishrantu (yeah, yeah, I know, Dino-boy's getting rather annoying...). Go after the Charon when Ishrantu goes bye-bye.

After the battle, Pegasus leaves with the Gungir. And Lyzen comes out and gives Arche a book from Edward... Arche learns Indignation! (yeah, that spell from the intro of this game, so a GOOD thing).


That Guy From Before


The Mystery of the Pendant


Of Prisons, Sewers, and Other Random Places


Blast to the Past


The Sylphs


The Tree of Life


Hangovers and the Prince


Undine


Ifrit


The Clay Golem, Gnome


The Moria Gallery


Edward, and Several People Who Aren't


Ymir Forest, and Fun Things to do With Ropes


The Bug in the Moon