Go to Alvanista and take the ship on the right. It's a cargo ship to Beladum and it only goes one way, which means you'll have to take the looong way back,
but it's all good. Enter the cave south and east of the harbor.
Cross the bridge to your right and go north. The password (that Sakuruba would've sold you in the Adventurer's Guild in Alvanista) is kikurimu (3, 1, 2, 4).
Go down the stairs, right, up and around, and talk to the little dude. Agree to help him, then exit through the door in front of the stairs.
Ya gotta go slow, cause this guy'll run off if you go too fast. Then you have to find him and start all over again. If you've played Chrono Cross or
Chrono Trigger (i.e., the monster in Shadow Forest, or the cat at the Millenial Fair) you'll know what I'm talking about when I say this is a real PAIN (if
not, then you'll soon find out), especially since every OTHER gnome around here attacks you when you go by. Bah, stupid gnome-dude. Be real careful going
through doors. If you lose him, go back and talk to him so he starts following you again. The only thing that works against the other stupid gnomes is
Tractor Beam (everything else heals em), so I hope you went back and bought it at some point.
After going down the stairs from the room where you found your lil gnome-dude take the left-most door. Go north and talk to the four gnomes to your right.
The lil dude leaves. *whew* Finally! Follow them right and down the stairs. Cross the bridge and take the first door. Hit the switch to the right of the
SP, and all the gnomes come running. Equip people with the two Flame Mantles (cause they negate earth, too, for whatever reason) and Klarth with the Opal
Ring for extra protection. You can also turn normal Mantles into Flame Mantles with Rune Bottles. Enter the middle door (the others don't lead anywhere).
Boss: Gnome
HP: 3,400
TP: 150
Attacks: bomb thing
This battle isn't hard so much as ANNOYING!! As soon as the battle starts, do Mecha Blade and have Klarth cast Undine and Arche cast Lightning Blade.
After he starts doing the bomb thing, wait until you see the shadows moving on the ground coming together, then prepare to attack. Do so as soon as the
four heads come above-ground (not just one head). Just use Cless's SR skills, since the spells take too long to cast. Blade Storm works well for this
part, cause sometimes you succeed in making Gnome dizzy, which is the only time you should try to use your spells.
The chest contains the Stone Wall spell for Arche. Head south, left, up the stairs, left, down, down some more, all the way right, up the stairs, north,
and up the other stairs to get back to the first floor. Exit bottom-left to leave the Cave of Spirits.
The Moria Gallery
The Mystery of the Pendant
Of Prisons, Sewers, and Other Random Places
Blast to the Past
The Sylphs
The Tree of Life
Hangovers and the Prince
Undine
Ifrit