[Character Bios]
[Tech Skills]
[Shops]
[Recipes]
[Titles]
[FAQ]
[Version History]
[Contact the Webmaster]

Keep . : Shades of Silence : . free!



Lone Valley

Use the axe on the boulders. You can always heal at Bart's house if you need to. Follow the path. You'll soon see something like wind going across the screen, and some blue floating things to the right. Grab the Blue Ribbon in the chest south of there first, then approach the blue thingies.


Boss: Sylphs
HP: Blue Sylphs: 100, Pink Sylphs: 150
TP: Blue Sylphs: 20, Pink Sylphs: 50
Attacks: Lightning, Storm
Recommended level: 9

You'll note that the Sylphs actually use spells. ph33r! Use Lightning Tiger Blade on the blue-haired Sylphs, but not the pink-haired ones, cause they'll absorb it and heal... Use Tiger Teeth if you have it, if not, just use physicals on the pink ones. If you take too long, they start in with the spells...

After the fight, the Sylphs explain that they're going insane. Klarth then explains that Miasma (from the realm of Magic) is driving the Sylphs insane, and that you have to fix these holes.

Apparently, the Ghasts around here can cause status effects (I hope it's not zombie disease!). If, during a fight with some, you get green bubbles coming off of a character, use a Panacea Bottle. Go north from there and use the Save Point if you wish. By the by, don't touch the whirlwinds in this area (Klarth'll point one out), because they knock off HP. Plus, some of them will trap you there for all eternity, and you'll have to start over from the SP, or wherever you last saved. Of course, going north, the Sylphs manage to throw you into a couple anyway... you can avoid that last one if you try hard enough, though. Bypass the first entrance, and get an Apple Gummy from the chest below one of the whirlwinds. Enter the first cave entrance.


Caves

The Sylphs push you to the right. Use the SP so you don't have to start from back outside. See that hole in the back? Inspect the stalagmite (stalagtite?) to put the rope on it. Climb down.

Go to the right, and break down the wall. Keep going right and break down the other wall. Grab the Magic Lens, then go down the stairs. Repeat process on wall, then go left. Climb the rope. Go south for a Kite Shield and an Amber Cloak, then go back inside. Talk to the Sylphs.


Boss: Sylphs
HP: 150/100
TP: 50/20
Attacks: Lightning

Use physicals on the first one, and you can use lightning on the other two.

Go up the stairs. Watch this stuff here, cause the longer you're in it, the more your HP drops, so it's too bad they took out the food sack thing... Go right and break down the wall. Drag the rock out and left, and dump it in the hole. Heal, then go all the way right and down. Nope, you can't get that chest (YET), so just inspect the stalag-whatever and climb down the rope. Don't stray too near the Sylphs, or they'll knock you out the door.

Ewww... look at all that Miasma. And what in the name of Eternia was that?! That, my frrren... was a HellLord. You definately don't want to meet one of them in a dark alley at night... or down here, for that matter. If you do, walk to the end of the screen and hold down the left or right directional button (depending on what side of the screen isn't blocked by the enemy) and it'll let you run away. You CANNOT beat him, so don't even try, unless you like being frustrated when the most your attacks'll knock off is 3HP. Plus, he does a hell of an attack on you that'll pretty much kill all your party members in one blow (Summon Lich). Nope, not even with Cless and Mint at level 17 and Klarth at 14 could I beat this moron (although I was taking off about 300HP per Lightning Tiger Blade). So... yeah. If you REALLY REALLY want to try and beat him (why in the name of Shinigami...), then here's a possible strategy, one that was working quite well for me, except I forgot one aspect of it. Anyway: Have Cless and Mint at lv 17. Turn off all of Mint's abilities except Heal and First Aid. Go into Form, and put Cless in front and as far away from the others as you can, and put Mint in the back, waaay out of harm's way. During the battle, press the button for Lightning Tiger Blade, and while he's doing that, go into Mint's menu and have her cast Delay. If it Fails, repeat the process. Have Cless do Lightning Tiger Blade, then manually have Mint cast Pow Hammer, to stop the HellLord from casting Summon Lich. Keep doing the Hammer/Lightning thing, then after awhile do Delay again, then repeat the process. Although when I beat the guy in the original, I got... 4 EXP?! ^>__<^ 6 G?! ^>__<^! GAH! ... yeah, so why bother? ^>__<^

Go right from the entrance to find the first boulder. Drag it all the way down, then all the way left, then all the way up to cover the hole. Now, on to the second boulder! (...ugh...) Down, right as faaar as you can go in the whole cave, down, right again, and up the stairs. Hello, boulder. Move it a bit out of the way, break down the wall, and drag it out and left. Now you're free to explore the Shoki-free cave! Grab the Emerald Ring out of the chest to your right, then go all the way left, down, and up the stairs. Climb the rope and get the Rune Bottle out of the previously-unattainable chest. Go out the exit right below you, and head left, through where the whirlwinds were before. Grab the Charm Bottle, then go back to where you just exited the caves. Go north up the path from there. Cross the bridges and go up to speak with the Sylph. She will grant you a contract, but tells you that Magic is being used up faster than it can be created. She also tells you to visit the Tree of Life (the Tree that "spoke" to Cless at the beginning of the game) to understand more. She also tells you that Arche has never been there. You'll be happy to know that Klarth won't be such a totally useless idiot from now on, just a normal idiot instead... (Klarth: Hey!) ^~__~^ After the first couple of battles, you might want to turn off Sylphs in Klarth's menu, cause he gets a little over-zealous whenever he gets a new Summon. (but, if you'll notice, there aren't any more enemies out here now that you've sealed up the Miasma, so you'll have to wait for the world map to try out Sylphs).

Just keep heading South to get out of here. Bart stops you on your way out. You can heal at Bart's if you need to. Head to Beladum, and the Forest.


The Tree of Life


The Mystery of the Pendant


Of Prisons, Sewers, and Other Random Places


Blast to the Past